Then following this tutorial on the Godot documentation, you should be able to make all a skeleton for your character and then animate them as needed. Then you can just move the limbs (like in the example picture) and use Godot's bone based animation system to animate them in game. It is not too hard to animate in Godot once you get the hang of it, or at least I didn't find it too difficult (granted, I had prior game development experience)Īs for making different parts of a image for easy animation, so long as you do not mind learning Inkscape, this tutorial (from 2D game art guru) shows you how to make game characters in multiple parts. Have you seen this tutorial video from GameFromScratch showing to make keyframe based animation in Godot yet? It's a little old, but it may help give some reference in to how to animate using Godot. I know I'm not and this is a tad off topic, but. Do you know any other animator software for free to help in creating game? And I do not know how to create different parts of an image for easy animation. Megalomaniak, the reason I have not yet made a game in Godot is because I don't know how to animate in godot.
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